Monthly Archives: September 2015

Point of View in Writing

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As an editor, point of view problems are among the top mistakes I see inexperienced writers make, and they instantly erode credibility and reader trust.

Point of View in Writing

All stories are written from a point of view. However, when point of view goes wrong—and believe me, it goes wrong often—you threaten whatever trust you have with your reader and fracture their suspension of disbelief.

However, point of view is simple to master if you use common sense.

This post will define point of view, go over each of the major POVs, explain a few of the POV rules, and then point out the major pitfalls writers make when dealing with that point of view.

Read more at The Write Practice

 

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Is there a right time to use an Editing Service

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Ripped from the pages at enago
09 September 2015  

Use Editing ServiceIs This An ‘If’ Or A ‘When’ Decision?
For some academic writers, the use of an editing service is not an automatic choice. A postdoctoral researcher working in a department with well-respected peers at a prestigious institution may see no need to add extra time to the writing process by bringing in an outside reviewer. As an experienced writer with access to other experienced writers for a ‘second set of eyes’ to look over the paper prior to submission, the expense of an editing service may seem unnecessary. “I already have all the editing experience I need,” is a perspective that seems to prevail in many institutions.

For a non-native English speaker pursuing publication in an English language journal, the need is more obvious. Even with access to native English speaking colleagues, the need for solid verification of the use of appropriate nuances and idioms is worth the investment of an editing service.

Read more:http://www.enago.com/blog/is-there-a-right-time-to-use-an-editing-service/#ixzz3lRZIJSx9

 

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4 LESSONS IN STORYTELLING FROM A SCREENWRITER WHO’S ALSO A D&D DUNGEON MASTER

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Filmmaker and D&D devotee Matthew Robinson talks about what screenwriting and the fantasy roleplaying game have in common.

 

They say writers shouldn’t hesitate to kill their darlings. It’s not an invitation to actual homicide, but a plea for the willingness to jettison any element of a story, even if you love it like a friend. That’s just one of the many work-hazards writers share with those in charge of Dungeons and Dragons games—a dungeon master has to kill off his or her friends all the time.

Consider pouring out a flagon of mead, in that case, for poor Matthew Robinson. As a pro screenwriter and a recent convert to the world of Dungeons and Dragons, he is constantly deluged with decisions about character arcs and turns of phrase by day, and also responsible for the fate of those fellow D&D-ers whose weekly quests he architects. Naturally, he has found that there is some serious overlap between the skill sets of screenwriting and overseeing fantasy roleplaying games.

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